How can I ever give anybody crap, even inside my head, for pursuing something that "won't make them a living"?
I design role-playing games for fun. Who am I to judge? Yeesh.
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A place to discuss my ideas for roleplaying games, particularly my current project, "Mask of the Emperor", a game of empire, respectability, and swordfights to the death.
There is a fundamental difference between making money and making a living.
ReplyDeleteThose of us who design games typically aren't doing it for money, we're doing it to enrich the spirit (culturally, artistically, or otherwise).
Those words look a bit more pretentious than they sounded in my head...
No worries, man! I'm reminded of the ever-lurking debate about why indie games haven't picked up more, commercially, although I have to say that debate is laid on shifting sands, now that major bookstores in the US carry Mouse Guard now, for example. Clearly, big(big-ish) name licensed products are the way in for indie RPGs ^__^
ReplyDeleteI actually don't remember why I wrote this post. But I think it's generally important to keep things in perspective, so... I'll hang onto it :)